TWEEN Editor


->>Work in Progress on Beta Site – Workflow and illustration may differ from the current version of the Authoring Tool<<-


The Tween Event Editor lets you:

create an an automated camera move to a set coordinate in the sphere over a defined duration in time.


Tweens are disabled in VR by default as they lead to nausea. However you can override this default setting by checking the enabled box on VR platforms.

Add a TWEEN Event

  1. Click on add_icon next to btn_tween left of the Timeline
  2. A new Event tweenbar will appear on the Timeline
  3. The TWEEN Editor will appear in the Preview Window
  4. Enter a Name (optional)
  5. Move the sphere to endpoint of your tween.
  6. Press SET

Edit a TWEEN Event

  1. Double Click a Tween Event on the timeline. The Tween Event Panel opens.
  2. Edit the parameters.

Delete a TWEEN Event

  1. Double Click on the Event on the Timeline or from the Event List Panel
  2. The TWEEN Edit Event Panel will appear
  3. Click on delete_icon
  4. A confirmation appears – select “”Delete”” to permanently delete that Event, or “”Keep”” to cancel the request

Once deleted, the panel will close and the Event will disappear from both the Timeline and the Event list.

Moving and minimizing the Tween Event Editor

  • Click and hold the left mouse button over the top bar to move the panel
  • Click on icon_mini_png on the top right corner of the window to minimize the panel
  • To close the panel click on icon_close_png on the top right corner of the window

Useful Shortcut Keys

Press C to close an Event Editing Panel. The Event Editing Panel closes and the IN and OUT points are cleared from the timeline.


  • Why are Tweens disabled by default on all VR platforms?

    A tween is an automated camera view. On a flat screen it can be very useful to take control of the camera and move it to a specific area of interest that is interesting for a viewer to see. In VR this involuntary camera movement is likely to induce nausea, which is why when you author a Tween it is turned off by default on all the VR platforms. You can override this setting if you need to.