FADE Editor


btn_fade The Fade Event Editor lets you:

control a programmatic fade in or fade out to/from a defined colour and intensity over time.


Add a FADE Event


  1. Set your In and Out Points on the Timeline.
  2. Click  add_icon next to btn_fade to the left of the Timeline
  3. A new Event (colour block) will appear on the Timeline
  4. The FADE Editor will appear in the Preview Window
  5. Enter a Name (optional)
  6. Choose the FADE TYPE:  Fade In,  Fade Out or Custom. A Fade In will always create a fade in from 100% black, to fully transparent. A Fade Out will create a fade from fully transparent to 100% black colour. Choose Custom when you want to change the start or end intensity, or change the start or end colour of the fade.

info Make it a habit to close an Event Editing Panel once you are finished by pressing C or clicking “X” on the panel. This way you will avoid accidentally changing the IN and OUT points of your fade when authoring a new event right after.

Why use Fades?

A programmatic fade has the advantage that it will show a gradual change of colour over time, without showing any pixellation or compression. Often in VR when a fade to black or fade from black is being used in the footage (‘baked in’), compression is seen which can be distracting to the user. By using programmatic fades, you avoid seeing these unwanted artifacts.


Delete a FADE Event


  1. Double Click on the Event on the Timeline or from the Event List panel
  2. The FADE Editor will appear
  3. Click on  delete_icon
  4. A confirmation appears – select “Delete” to permanently delete that Event, or “Keep” to cancel the request

info Once deleted, the panel will close and the Event will disappear from both the Timeline and the Event list.


Moving and minimizing the Fade Event Editor


  • Click and hold the left mouse button over the top bar to move the panel
  • Click on icon_mini_png on the top right corner of the window to minimize the panel
  • To close the panel click on icon_close_png on the top right corner of the window


  • Why should I not use baked in fades in the 360 video I’m authoring?

    One of the advantages of Liquid Cinema is that fades are live rendered at the time of playback. We did this so that you can avoid the nasty compression artefacts that are associated with baked in fades in video. While these artefacts are acceptable in a regular video, in VR they mean that your “world” is littered with little dancing black squares, which can take you out of the experience. If you author your fades in Liquid Cinema you will have smooth perfects fades every time, even if you have a low resolution video stream.