Testing Page

Include a graphical asset positioned either on the screen or spherically within the video.
The graphic can also be animated and interactive when assigned a HITBOX. …more

 

The graphic can also be animated and interactive when assigned a HITBOX. …more

Warning!!

Don’t do this!


Delete an OVERLAY Event

  1. Click on the Event on the Timeline or from the Event List panel
  2. The OVERLAY Edit Event anel will appear
  3. Click on the delete_icon
  4. A confirmation appears – select “Delete” to permanently delete that Event, or “Keep” to cancel the request

info Once deleted, the panel will close and the Event will disappear from both the Timeline and the Event list.


This panel floats over the video and can be moved or minimized.

  • Click on and hold the left mouse button to move the panel
  • Click on the “-” on the top right corner of the window to minimize the panel


To close the panel

  • Click on the “X” on the top right corner of the window or Click on the Event (colour block) again

 

Release Notes Format:

Version 6.3.2   – released 2016-08-10

Hello, hello security-conscious comrades! The excitement around our newly announced 1Password subscription service has been almost tangible here at AgileBits HQ and we’re so glad to hear that you love it as much as we do. Today’s update brings with it some improvements when using 1Password with your new 1Password Account as well as some additional fixes based on your feedback and bug reports. Thank you to everyone who reached out!

We love hearing from you! Get in touch with us at discussions.agilebits.com, @1Password on Twitter, and facebook.com/1Password.

screen-shot-2016-11-14-at-09-07-56

  • Added the ability to copy 1Password Documents across accounts.

screen-shot-2016-11-14-at-09-08-08

  • Wi-Fi Server has been renamed to WLAN Server.
  • Improved the behavior of 1Password mini during Mac App Store updates.
  • Added support for 1Password account device reauthorization during initial setup.
  • Improved VoiceOver navigation when the sidebar shown.
  • Improved the handling of 1Password accounts whose domains have changed.
  • Improved app launch time in certain circumstances.
screen-shot-2016-11-14-at-09-08-16
  • Fixed the issue of windows file explorer opening behind the application making it seem as if the application is stuck when opening an existing project file or creating a new one.
 Platform  Offline Master  2K – mobile offline

(non streaming)

4K – mobile offline

(non streaming)

 

4K – Web   2K – Web  1K – Web

LIQUID CINEMA Platform Video Specs – Video Encoding (H.264)

From a high level, Liquid Cinema is the last step in the video post-production pipeline. After a video is finished being edited it will need to be encoded in a variety of configurations to support the wide range of devices and internet connection speeds supported by Liquid Cinema.

Video Formats

The 360 and 360 3D video for Liquid Cinema platform must be encoded based on the following specs:

Figure 1.1 – 360 video (2:1 format) – H.264

Mobile

WebGL

Platform

Offline Master

2K – mobile offline (non streaming)

4K – mobile offline (non streaming)

4K – Web

2K – Web

1K – Web

Naming Convention

xxx_master4K

xxx_mobile_2K_offline

xxx_mobile_4K_offline

xxx_webgl_4K

xxx_webgl_2K

xxx_webgl_1K

Format

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

Bitrate

200 mbits CBR

17.5 mbits CBR

25 mbits CBR

12-14 mbits VBR

8-12 mbits VBR

4.5-8 mbits VBR

Profile / Version

5.1 / high

4.1 / main

5.1 / high

5.1 / high

5.1 / high

5.1 / high

Resolution

(maximum)

3840×1920

1920×960

3840×1920

3840×1920

1920×960

1280×640

Framerate (recommended)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

Audio Bitrate

320kbps

192kbps

192kbps

192kbps

192kbps

192kbps

Keyframe

90

90

90

90

90

90

Audio Sample Rate (TBE)

44.1kHz

44.1kHz

44.1kHz

N/A

N/A

N/A

        

Figure 1.2 – 360 3D video (Top Bottom or Side by Side format – only for Mobile, not WebGL) – H.264

                                                     

Mobile

WebGL

Platform

Offline Master

2K – mobile offline (non streaming)

4K – mobile offline (non streaming)

4K – Web

2K – Web

1K – Web

Naming Convention

xxx_master4K

xxx_mobile_2K_offline

xxx_mobile_4K_offline

xxx_webgl_4K

xxx_webgl_2K

xxx_webgl_1K

Format

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

H264

.mp4

Bitrate

200 mbits CBR

17.5 mbits CBR

25 mbits CBR

12-14 mbits VBR

8-12 mbits VBR

4.5-8 mbits VBR

Profile / Version

5.1 / high

4.1 / main

5.1 / high

5.1 / high

5.1 / high

5.1 / high

Resolution

(maximum)

3840×2160

1920×1080

3840×2160

3840×1920

1920×960

1280×640

Framerate (recommended)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

Audio Bitrate

320kbps

192kbps

192kbps

192kbps

192kbps

192kbps

Keyframe

90

90

90

90

90

90

Audio Sample Rate (TBE)

44.1kHz

44.1kHz

44.1kHz

N/A

N/A

N/A

Ratio (360 3D) Format

Top Bottom or Side by Side

Top Bottom or Side by Side

Top Bottom or Side by Side

3D Not Supported in WebGL (need output in Mono)

3D Not Supported in WebGL (need output in Mono)

3D Not Supported in WebGL (need output in Mono)

Each 1K, 2K and 4K’s video resolution is the maximum width and height that it can be supported depending on the devices that are capable of supporting each resolution.

Please note: the Audio Sample Rate for TBE 3D sound files should be 44.1kHz. Due to current limitations in the TBE SDK, 3D sound files are not supported in a streaming scenario (Coming soon).

After following the specification sheet, for H.264, you should have the following 6 videos:

  • offline 4K master (this is being used to generate HLS streaming files)
  • 2K mobile offline (non streaming, meaning it’s used as local video downloaded by app)
  • 4K mobile offline (non streaming, meaning it’s used as local video downloaded by app)
  • 1K web (this is for WebGL streaming)
  • 2K web (this is for WebGL streaming)
  • 4K web (this is for WebGL streaming)

These 6 outputs in H.264 .mp4 should be with the stereo audio within the video, and the separate corresponding .tbe files should be provided for TBE 3D sound if applicable. These videos will be used for playback from the Liquid Cinema WebGL player and locally on the mobile apps. You will notice that the offline videos have higher bit rates since we do not need to worry about client bandwidth restrictions.

LIQUID CINEMA Platform Video Specs – Video Encoding (H.265)

We only need H.265 encoding for “Mobile” (where 4K mobile is also being used for Gear VR). The Adobe Media Encoder presets for H.265 videos can be found in here: https://drive.google.com/drive/u/1/folders/0B4boFEYY10hGbWUzZFBQcHRoVlU

Figure 1.3 – 360 video (2:1 format) – H.265 encoding specs based on Adobe Media Encoder

Mobile

Platform

Offline Master

2K – mobile offline (non streaming)

4K – mobile offline (non streaming)

Naming Convention

xxx_master4K_H265

xxx_mobile_2K_offline_H265

xxx_mobile_4K_offline_H265

Format

H265

.mp4

H265

.mp4

H265

.mp4

Bitrate

50-51 mbits VBR

7-8 mbits VBR

15-16 mbits VBR

Profile / Level

Main / 5.0

Main / 5.0

Main / 5.0

Resolution

(maximum)

3840×1920

1920×960

3840×1920

Framerate (recommended)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

Audio Bitrate

320kbps

192kbps

192kbps

Keyframe

90

90

90

Audio Sample Rate (TBE)

44.1kHz

44.1kHz

44.1kHz

Figure 1.4 – 360 3D video (Top Bottom or Side by Side format) – H.265 encoding specs based on Adobe Media Encoder

Mobile

Platform

Offline Master

2K – mobile offline (non streaming)

4K – mobile offline (non streaming)

Naming Convention

xxx_master4K_H265

xxx_mobile_2K_offline_H265

xxx_mobile_4K_offline_H265

Format

H265

.mp4

H265

.mp4

H265

.mp4

Bitrate

50-51 mbits VBR

7-8 mbits VBR

15-16 mbits VBR

Profile / Level

Main / 5.0

Main / 5.0

Main / 5.0

Resolution

(maximum)

3840×2160

1920×1080

3840×2160

Framerate (recommended)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

30 FPS (minimum)

60 FPS (maximum)

Audio Bitrate

320kbps

192kbps

192kbps

Keyframe

90

90

90

Audio Sample Rate (TBE)

44.1kHz

44.1kHz

44.1kHz

After following the specification sheet, for H.265, you should have the following 3 videos:

  • offline 4K master (this is being used to generate HLS streaming files)
  • 2K mobile offline (non streaming, meaning it’s used as local video downloaded by app)
  • 4K mobile offline (non streaming, meaning it’s used as local video downloaded by app)