Lead the Digital Revolution at your Film and Journalism School
Today’s media students want to explore new ways of making movies, documentaries and journalism that are redefining the future of storytelling.
We understand that it is sometimes hard for schools to bridge the gap between teaching traditional journalism and film and new interactive and immersive formats.
Schools rarely have access to experienced programmers and IT departments that can help a large body of students build and share their interactive, immersive course work.
So where do you even begin …?
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Liquid Cinema is a great place to start.
No Coding Required
Easy learning curve
Any student can create and publish
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“Liquid Cinema is the backbone to my students’ success. Because of their easy CMS and app, my students’ work is on par with anybody in the industry, enabling them to win awards like The Webby, among others. “
– Robert Hernandez, VR Innovator and Lecturer at USC School of Journalism
Familiar Workflows
Liquid Cinema is built around a familiar timeline-based approach and integrates into existing editing and cinematic workflows that faculty and students can relate to immediately.
Built for Filmmakers and Journalists
To tell stories in a medium where the viewer has total freedom to look around requires a new cinematic approach and the right tools.
Liquid Cinema is the only platform that addresses the challenges of the medium with groundbreaking features that allow immersive filmmakers and journalists to tell their stories effectively.
Bringing the Frame back into the Medium
How do you tell a cinematic story if you don’t’ have a frame to work with?
Liquid Cinema solves this fundamental problem with a revolutionary concept: Forced Perspective allowing filmmakers to dictate the point of view on a cut to make sure the audience never misses an important moment or action ever again. Forced Perspective is completely invisible to the audience while giving filmmakers back the control they have been missing.
Add to that the ability for students to easily author titles, supers, menus, and subtitles that auto position based on where the viewer is looking and nothing stands in the way of telling immersive stories.
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“Liquid Cinema holds the key to making movies in this medium. It adds essential pieces of cinematic grammar that turn immersive film into a viable story telling medium.”
– Brett Leonard – VR Visionary, Director of Virtuosity and Lawnmower Man
Future Proof the Media Education of Your Students
Liquid Cinema’s story-centric approach and cloud-based publishing system can help transform your education institution by using the creative tools of the future to empower your learners, enhance your learning programmes and drive recruitment.
By learning through doing, students can develop and expand their technical and creative skill sets while cultivating their interest in interactive and immersive media.Use Liquid Cinema to transform secondary and further education by delivering more engaging and rewarding education programmes.
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“Immersive Media is the future of journalism and students need to be exposed to this new medium if their future work is to stay relevant.”
– Nonny De La Peña – “The Godmother of Virtual Reality.” CEO of Emblematic Group
Out with the Old in with the New? … Not Quite!
Going from teaching traditional production, to evolving hands-on learning curriculum for new story formats at a school can be intimidating.
We understand that. Liquid Cinema was created specifically by a team of people who deeply understand cinematic storytelling to bridge that gap. It allows teachers to apply their life long cinematic storytelling expertise to help students on their journey to define the storytelling of tomorrow.