Liquid Cinema iOS SDK Release Notes
Last Updated: 2017-09-01 08:57:00
2.1.2 /
Released 30 August 2017
Version 2.1.1 /
Released 13 July 2017
-
fixed
- Events sometimes triggering on the wrong frame
- Freeze frame showing upside down
- Black screen sometimes showing on video seek with HLS streams
- Rendering pipeline properly synced with video decoding
2.1.0 /
Released 24 May 2017
-
fixed
- Use VR mode instructions provided by GVR SDK
- Fix text flickering in VR mode controls
- VR mode loading/buffering reticle
- Low end device management
- Improved low end device detection
- Block TBE audio on low end devices
- TBE audio not initially playing back issue fixed
Version 2.0.0 /
Released 8 May 2017
-
new
- Google VR SDK integrated
- VR mode video controls
- Play/Pause
- Timeline bar
- Replay
- Volume
- Subtitles On/Off
Version 2.0.0 /
Released 8 May 2017
Version 1.2.2 /
Released 2 March 2017
-
new
- Absolute paths used for assets
- Any resource can be placed in any location
- Compatible with projects created from the Liquid Cinema Authoring Tool
- All authored events supported
- Multi-language supported